23 March 2010

Figuring It Out, One Drawing At A Time

5 min warmups

Sometime here in the recent past I realized that I hadn't been posting any drawings from a figure drawing session that I attend. I also realized that my posts can be a bit... hmm shall we say "wordy?" In that spirit, I'll keep it brief, and.. here we go.

20 minutes

I don't suppose one can over state how important regular drawing, and regular figure drawing is for an artist. As some of you may know, it's simultaneously like working out at a gym, as well as incredibly liberating.


20 minutes


20 minutes


1 hour


20 minutes


Stay tuned for more drawings and paintings. Also, if you feel like putting in your comments, I'd love to hear what you have to say about the work here.

Also, to see my other figure drawing blog posts, check them out {here}

Thank you

16 March 2010

Ol' #6: A Past Future In The Present

Recently I had the good fortune to paint the cover of Steampunk Tales #6. It so much fun to work in a genre that I really dig. I like to describe Steampunk Tales as a 'Digi-pulp.' They are really taking a great format that has propelled so many story tellers and illustrators forward from the past, and bringing it into the 21st Century by making it accessible to so many tech platforms. Sort of a past future in the present, much like Steampunk.

{ I've posted links at the bottom of this post where you can go to download the latest issue, please check it out! It's a lot of entertainment for just $1.99}

I really enjoy Pulp action and drama, and may have really started my romance with them after reading { and by 'reading' I mean 'mostly looking at the pictures,' } "Bradbury: An Illustrated Life, A Journey To Far Metaphor. Ray Bradbury was one of the first authors who really got to me. His work was a.) short, b.) rich with fantastic imaginings, and c.) just down right beautiful. I've been in love with his works since I was in my single digits. Moving forward, what I saw in this book was how he got his start through pulps and fanzines. Of course, next to each one of those stories were fabulous, bizarre, and wonderful illustrations. Many of those illustrators went on to have full and rich careers, but, in the beginning they were doing it in a spirit of adventure and a love of the stories. I don't mind saying that here too, in this same spirit, I wish to send down a tap root in the hopes that my works will, over time, blossom and bear fruit.

I like to share the process of how these images come about. I have to say right up front that I didn't document a lot of steps on this one, but what I have is here.

I guess what really got the ball rolling was a note from the editor that connected me up with the writer G.D. Falksen, whose authored a series entitled "An Unfortunate Engagement." He briefly described an scene wherein the Hero, Heroine, and Sidekick are liberating slaves from a Siberian airship factory. Already I was drooling, there is just so much to work with here; giant airships, explosions, narrow escapes... ahh the stuff that pulps are made of!

The first take that I was ready to settle on { there were many that ended up on the cutting room floor } was one that showed the Hero charging at the front of the masses, grit in his teeth, and explosions all around! I described it like this in the email: "Take 1: Our intrepid trio crests a hill ready for more action as the giant airship burns to the ground in the background. Airships! Ray guns! Action and Adventure!"

As I continued to work over what was going on, I wanted to leave more for the imagination of the reader. Some of my favorite works of art allow the viewer to access what's going on. This can be done in an infinite number of ways, the way I chose was to allow most of the action to be "off screen" and to focus on the Hero and Heroine. The second sketch was discribed thus: "Take 2: The faces of two of the Intrepid Trio turn to face the explosions from the airship factory below, they are illuminated in crimsons and orange. Above them a Steam train waits to whisk them to their next adventure! Explosions! Narrow Escapes! and a Train bound for Adventure!"

Some other smaller details that I enjoy are a sense of timing. To name sources here, this comes from at least two different places if not more. The first would have to be "Drawing Comics The Marvel Way" where there's discussion of dramatic action and the example is drawing someone throwing a punch. The gist of what they said is that showing the moment just before the action or just after the action creates the highest drama. The second source that came to mind { and this is where you'll have to bear with me as I geek out a bit } is in the book " The Art of Jeffery Jones." Now, the image I am talking about is actually a painting by Harvey Dunn, which is shown as an early painting influence. The image shows a man sitting in a barn window with a stern look on his face, now it took me a while to put it together, but there's this wonderful wisp of smoke just above his rifle... AH HA! I thought, "he's just fired his gun and his expression is in reaction to that." Now that's the kind of timing I'm talking about, "What just happened, What's happening, and What will happen."

I have to be honest here, and just say that I read as many books and look at as much art as I can, it all percolates around inside, and sometimes it comes out in strange and wonderful ways. You can see that in the final drawing here a few changes have been made from the sketch. One, the sidekick was dropped. I felt like the duo made a stronger triangle shape on their own. Two, you'll notice that the gun's come back... and there's that smoke.

I also like the train in the background, because for me it gives a sense of 'future'. In a way, the past is where they've come from, the present is him shooting into the bright light of an explosion, and there, just over the rise, Ol' #6 waiting to take them to them into the future. Next stop.. ADVENTURE!

The new issue is out now, so please check it out and download it. For the low low cost of $1.99, you could have some great fiction, and fun art!

You can download Steampunk Tales issue #6 {here}

Please contact me through my website if you are interested in purchasing a print of this. {here}

To see other Steampunk inspired works by yours truly {Steampunk Made The Old Fashioned Way}, also {Dorothy: Then A Strange Thing Happened}
and some other works on the website {here}, and {here}

Books mentioned in this post: {Bradbury: An Illustrated Life}, {How To Draw Comics The Marvel Way}, and {The Art of Jeffery Jones}

10 March 2010

Alien Moon Phases

You just have to love having creative friends. Recently a friend of mine finished writing a fantasy novel, which is looking for a publisher. In order to create a more positive and appealing property he decided to commission a few pieces of work from me, which I am more than happy to do!

The first step was to create what amounts to chapter headers, and a kind of time signature through out the book, he suggested the 28 moon phases of the double moon that hangs above this fantasy world.

I suppose I could have done quick pen and ink moons, but I couldn't resist just giving it my all, and doing my best. So, I first had to figure out how to create 28 pieces where the moons would go through all of their phases. Early one morning as I woke up, I realized a method that would accomplish just that, { ancient artists secret, corner me at a party and I may tell you. } After a few small experiments I settled on a method of production, and then it was off to the races.
Considering my choice to work with watercolors, I am often endeavoring to create works that are solid pieces, and that use watercolors for their strengths, as well as trying to strengthen their weak points. Recently I have become fascinated with edges, both hard and soft. For me, it is more difficult to create a soft edge, so I took this opportunity to work it out on the page.

In using watercolor, one method to create soft edges is the wet-into-wet technique. Which if you are unfamiliar goes basically like this; make a puddle of water, charge your brush with color, dump the color into the puddle, stand back and make faces as you try to control the chaos below. So, that became the first pass on the moons. Sometimes I used just blue, other times blue and black in the first wash.
Next, after the first wash has dried, I came back over them with a wash of black. There is an effort on my part to consciously loose the edges in the moons' shadows, and to create the chunky craters and such at the shadow's edge. During this wash I also experimented with creating little flares of color to break up the hard edges along the outside of the wash.

That process went a little like; make the first wash, while it's still wet come back with another clean brush and create a puddle just a hair away from the edge, when that is done simply break the tension between them, and BOOM! the color rushes into the puddle. { It actually works better when you use the sound effects out loud. Another reason I work by myself, otherwise people would just think that I am crazy...}

The final *phase* of this paintings { ho ho ho } was to wash in the light gray texture of the illuminated side of the moon, and to clean up any odd bits. Baddabing.

All in all I really learned quite a bit about painting during this process. Which, you know, amazes me because I really thought, just prior to this, that I finally knew everything... { he he }
As a bonus, due to the nature of these paintings, I cobbled them together in a quick little Quick time movie. Enjoy!



Addendum: see the final piece for this project { here! }

10 February 2010

Illustration Friday: Muddy

"MUDDY"

This topic put me in mind of "the Big Muddy Mississippi", the Blues Man, Muddy Waters, both of which put me in the mind of the "Delta Blues." In response to these, I put down this free hand watercolor in about an hour. Quick and loose, I used as muddy of a pallet as possible. I've named him South Paw.

Taking my shot at entering into Escape From Illustration Island's contest to win the new Drew Struzen DVD! Wish me luck!

31 January 2010

Steampunk: Made The Old Fashioned Way

Pen and ink illustration for Steampunk Magazine.
{ click on the image for a closer look }

Getting back to my old love, Drawing, I set to making the final for this piece in pen and ink. I may have discovered something in the process that is unexpected, and it has to do with time. Basically because the technique of working this way requires long streches of time and concentrated focus, the mind tends get kind of "free." I found that there were unique thoughts surfacing through out the project while I was deep in the process, things that surprised me. I managed to capture one that goes like this:

"'CONCEPT' can be a guiding light during the process of creation. Each choice may not be apparent in the end result, and it doesn't need to be. In this way artistic intent can be infused in the work."

Now, those who know me will know that I am prone to a "loose" thought process, but this kind of thing even gives me pause for a moment.

I don't know if it's true or not, I don't know if it's universal. I do know that it seemed true in the moment, and that it feels like the real art work is being done, ever so gently washing over and through my thoughts.

The nuts and bolts scoop on the image itself is that it is for an article about Steampunks in today's society, at least that's part of a brief synopsis that I received. I decided to use nib pens and ink to work towards an old fashioned feel. It works with the subject matter, as well as being something that can't be done on the computer. { however it is not clear how well pen and ink 'reads' on the computer screen... good thing this is for print! } Much like a Steampunk Atlas, our craftsman has the weight of the world on his mind, but focuses his attention on the work at hand.

Much thanks goes out to the folks at Steampunk Magazine for including me in their publication. We're all looking forward to seeing issue #7 hit the stands!

Prints of this image are available upon request, please email me here.
Link to more pen and ink work from me
here, here, and here.
Link to Steampunk Magazine

19 January 2010

Perceptions: Finding Value in Mood and Tone

This post is the result of two different conversations with two different friends that I've had in the past few months. In conversation one; my friend said to me that one of the best ways to solve your own problems in life is to find somebody else, give them advice, and then follow it yourself. I don't doubt that he was talking about me to me.

In conversation two my friend and I were talking about our personal voice in illustration, I recommended to her that she take a closer look at the work that inspires and influences her, and examine them for all the qualities that she liked. In other words, the "why," as in "Why do you like that piece of art?" In doing this that she would be able to see the continuous thread that ran through all these disparate images, and that thread would be her personal preferences, her aspirations. Expanding out from there, she would be able to strengthen her own works by explicitly understanding her influences. Simple, right?

So, you see, this post is me, taking my own advice, and hauling some art into the light, expressing my perceptions of them in an effort to reveal qualities which I endeavor to imbue in future illustrations.

Mood and Tone; The concept

Two artists who are wonderful in the conveyance of Mood and Tone are John Jude Palencar and Alfred Hitchcock. Both of whom are able to create intense, and sometimes somber, moods in their works. I've been a fan of John Jude Palencar's work for quite some time, however it is rarely the subject matter he chooses which captivates me, but it is the way he portrays things, his technique, pallet, and composition. Which add up to the creation of specific moods through out his work. So, it is his use of the tools at hand which he chooses to express himself that I admire.

Because John Jude Palencar's expressions are often psychologically charged, that, I thought a nice companion artist would be Alfred Hitchcock. True, Alfred Hitchcock works in a different medium, but he incorporates many of the same tools to create the myriad of moods and tones in his work. He is a Master of composition, in the use of lights and darks, and also in his ability to imbue a psychological tension into his pieces. For this side by side comparison we'll be looking at a still image from Psycho that I pulled off the web, along with an image from John Jude Palencar's website. I should pause here to thank Mr. Palencar for his express permission to use his work here, as well as to credit the Opera Company of Philadelphia who originally commissioned the Madame Butterfly piece that we'll be looking at. Links to these sites can be found at the bottom of this post, please check them out after your done reading.**

"Put light colors next to light colors and dark colors next to darks, then where you want the viewer to descend, put dark next to light." ~ Harvey Dunn.

This succinct sentence holds the cornerstone to quality illustrations, and the nature of communicating with images. Part of what Harvey Dunn is talking about here is a strong value structure. A strong value structure is absolutely essential towards crafting and communicating with an image. If that structure isn't there, the picture will be confusing and ineffective. As artists we are communicators, and through the conscious use of the tools at hand it becomes possible to communicate those ineffable qualities of life, rendering visible the invisible.

Pretty heady stuff, but there is a simple way to view this as well:
Mood=Tone=Value

To start with let's open ourselves to the wholeness of these terms, as they encapsulate multifaceted concepts.

Mood can be a slippery idea to get our hands on. People talk about mood all the time, but what are they really saying, what is a mood? As a working definition let's agree that mood refers to an emotional state of mind. We can talk about moods like, Joy, Elation, or their counterparts, Sadness, or Melancholy. One might go so far as to say that Joy and Elation could be described as being "light" moods, where as Melancholy and Sadness might be "darker" moods. It is this critical connection which follows through to Tone and Value.

Tone can be defined in lyrical terms. We can talk about Tone in musical terms; low and high, soft and hard, or quiet and loud. Consider the "tone" of songs by The Talking Heads, the Grateful Dead, Tool, Sonic Youth, or Alison Krauss. In most cases each song tells a story of sorts, and the tone of the song can put you in the mood of the song. Just for example take the simple story; boy meets girl. How many times have you heard that one! But, depending upon the tone of the song, it could be the blues, or a cosmic metaphor. The tones clue us into the mood. Perhaps not coincidentally, in the visual arts Tone also refers to the general effect of light and shade in a piece. Another way to say the same thing is that Tone refers to the general effect of the value structure in a piece.

Value, can be defined not only in terms of a relationship of dark to light, but also in our relationship to ideas. Ideas that we either judge to be, in it's simplest terms, good and bad, right and wrong, etc. Now, as you will have well learned by the time you are able to read this, there is a lot of gray area between these two extremes! That metaphor, the transition from dark to light, is best shown visually as a value scale.


So, I hope that you are now able to begin to see the line of connection that exists between Mood, Tone, and Value. They can all be descriptors for a piece of work, and as creators these become our tools with which we are able to draw out emotional cues in our work. After all, the very essence of life is a constant flux between extremes, it is not by any means monotonous, or of one tone.

The Images

There are many ways that an artist can communicate visually. For the sake of this post, we are going to focus on the value structures of each piece, and leave hue, saturation, and texture for another time. Therefore, I've shown the images with histograms next to them to give us a linear way to think about the value structures of the pieces. A histogram is basically a graph that describes black to white on the X axis, and intensity on the Y axis. This is a good tool to examine not only other's work, but your own as well.

This is John Jude Palencar's "Madame Butterfly" which was originally commissioned by the Opera Company of Philadelphia. Please take note of the histograms to the right of the image which show a heavy dose of darks. {you can click on any of the images to see them larger in a new window.}


To adjust our vision towards dealing with value, and for the moment forsaking his beautiful pallet, a gray scale version of the same image. Notice that the image still communicates very clearly. Try to become aware of the sense you get about the painting.


The thing that is most notable to me in this image is the sense of isolation. Her face is literally highlighted, which not only emphasizes her expression, but graphically sets her apart from the muddled and dark space in which she exists. Here, Palencar has adhered to the same strategy as was mentioned in the earlier quote by Harvey Dunn. If we take a moment to pause, and consider the value structure we can recognize that the majority of the image is dark, that is to say more than 50% gray. Even the highlights on the hair is around 50% gray! While most of the edges in the pieces are delineated by a shift in value, there's a lot of detail that is left to sink into the darkness. This is a very effective method for highlighting details and areas of focus, and allowing other areas that are not of as much importance to simply be implied. It is also an effective way to set the tone of the piece.

Can we expand the concept here and make the leap to viewing the value structure as a narrative element? Would it be correct to assume that Madame Butterfly has a lighter, or higher value ( value in the sense here of moral value ) than her surroundings? Is she a beacon of light in an otherwise dark place? I can only assume so, since I have yet to see the play. These kinds of unfolding meanings are through the linkage of Value, Tone, and Mood. When we take a moment to analyze good work, we can begin to play with these concepts of, in this case, isolation, moral standing, and an overall tone for the play.

Next, I've chosen to take a look at this still from Hitchcock's Psycho for it's similarity on the whole, of emotional and psychological tension. While the media is different I find that there are some good connections between the two images.

Here's Marion Crane. In this still she's been driving all day, tailed by a cop, and finally into the night. The whole scene is quite nice as it comes to this point, and slowly all light around her starts to vanish, save the dashboard light, which highlights her face. Also, notice the histogram at the right side of the image.

In both of these images we have an illuminated face set in a dark space. Setting aside for a moment the huge amount of emotional information transmitted by their expressions, we still can understand the mindscape, the tone of these two images, which is remarkably similar.

The space and light become descriptors, not just of the forms as they are but also of the overall mood. As the histograms show us, there's a heavy dose of darks in each of these pictures. In fact I don't actually think that there is any pure white at all in the image of Marion Crane. {poor Marion, we all know how this ends.} We can begin to generate our own associations with what the dark represents as a metaphor. Who wasn't afraid of the dark when they were a child? It's the unknown and we tend to fear.

Also, the darks can be a visual cue towards an inner space, towards introspection as a result of the isolation. This is accented by the image of the seemingly detached floating heads. The heads become symbols. It seems to me that both the images are pointing at an emotional state of mind, or mood, of isolation, of surrounding darkness, and a moral position. I wouldn't go so far as to say that these two pictures are implying the same state of mind here. The faces communicate quite the contrary. However, in working within the line of thinking about the Mood, Tone, and Value of the images, they are very similar, which is to say that both of the artists have utilized their tools in a similar way to help lead the viewer towards what it is that is being communicated.

We can get a sense from both of these images about the ideas that the artists are communicating with us; the sense of isolation and drama, of introspection, the moral and mental state of the characters. The foundations for these moods are rooted in a strong value structure, and build upon this foundation are more nuanced emotional details, transmitted through the faces of the characters. While there are a great many more details and decisions that have going into these two images, their foundations are very similar, and as with many illustrations which strive to communicate beyond the obvious and into the deeper realms of meaning, one must work with value to establish a concordance of tone and mood.

I hope that this journey has been of some benefit to you, and that you may take a second, third or more looks at you favorite artist, regardless of their medium. The pictures are talking, we only need to listen.

** Again I want to thank John Jude Palencar for his kindness in allowing me to use his work here, please find out more about him and visit his site { weblink here }

If you are interested in stills of Alfred Hitchcock check it out { weblink here }

If you'd like to see where I've started to utilize these concepts in my own work, look here and here.

12 January 2010

Book Cover: Pike

This is the second of the two book covers that I was asked to do for PM Press. Amazingly this piece was a great sounding board for the other piece The Chieu Hoi Saloon. Both pieces were a lot of fun to work on, and they provided a great point and counterpoint to work between. For instance this piece for Pike called for a cold harsh feeling, where as The Chieu Hoi Saloon required something warmer, although still gritty.

It was that "gritty" aspect that was one of the major challenges that I had to work with. Considering that often times watercolor, as a medium, tends to be softer and smoother. So, to build in some good ol' Noir Grit was a challenge. With this piece in particular you'll notice that I've spattered a lot of paint about, some to be the falling snow, and some to just be noisy on the picture plane.

Here is the progression from one of the initial concepts to final sketch. I was initially drawn to this concept for it's graphic quality. I liked the stark tree as an emblem of this character's family tree, that it would be desolate, broken, and dark, it's seen dormant during the wintertime. While the story's main character is actually Pike { for whom the book is named }, the character of the estranged grand-daughter, Wendy, is actually the epicenter of the story. She provides the touch stone between the main character and the mystery of his daughter's death. You can read more about my initial thoughts from the first blog post here.

Here is the expanded final sketch which shows both the front and back panels for the book. I had some fun putting that little wispy weed at the bottom of the spine. That's totally just for fun, I like books that have a tiny picture on the spine. Given the chance to do more book covers, I can see really pushing that tiny spine illustration.

When moving from here to the finish, I knew that one aspect that I wanted to show in both this and the other cover, was that the piece should be something that couldn't be created on the computer. I wanted it to be expressly "a painting." There just seems to be so many great up and coming artists working digitally that I don't even want to compete with them, so my answer is to create a something that is wholly original and difficult to do digitally. So, in this piece that is evident in the sky. The washes, upon washes are ripe with accidents and recoveries { I'll leave it to you to find those! } I found myself thinking a lot about the skies in pieces that I've seen by Sir Russel William Flint. While I wasn't directly looking at his work, it is strange to me that it would just emerge that way.

As with any piece of work, in hindsight I look back and see areas that could be stronger, but that is what the next piece is for! Stay Tuned, and thanks for reading along.