Showing posts with label Studio Bowes Art. Show all posts
Showing posts with label Studio Bowes Art. Show all posts

10 July 2012

1 Goal: 1 Painting, 1 Week; Icabod’s Ride Home


Summary: In a rush to submit work for an upcoming SCBWI conference, I share my process of painting Icabod Crane, which was developed over the course of a week.



I’ve been developing my own adaptation for The Legend of Sleepy Hollow in preparation for the upcoming SCBWI LA conference in August. There will be an workshop for Illustrator/Writers called a “First Look.” This my fledgling foray out onto the winds of storytelling, although those who know me, will know that I do love telling some pretty windy tales!

Read more on my website: StudioBowesArt.com

23 May 2011

Steps in the Right Direction

Summary: What follows here is my story of becoming involved with my immediate neighborhood to solve the issue of an unsightly asphalt ramp. The result is an example of how we can use the power of illustration better the world we all live in.

Read the complete blog post here: steps-in-the-right-direction

Dear Reader,
Please note that I do publish my blogs primarily from my website. If you would like to stay up to date, use the above link, and you can subscribe to the RSS feed there. ~ Thank you, Brian

17 December 2010

Light During the Darkest Days

The Chieu Hoi Saloon is ready to hit the shelves.The Chieu Hoi Saloon, ready to hit the shelves

In this blog post I get giddy about a second illustration going to print, and then get very prosaic about life, illustration and the nature of things coming to pass.

Currently my primary blog is through my website, so if you'd like to update your RSS feed to go there, this is the URL: http://studiobowesart.com/feed/

Best Wishes,
Brian Bowes

06 November 2010

Society of Illustrators #53 Submissions

Brian Bowes Jetcycle Getaway

Well, wish me luck, the images have been submitted and the bill has been paid! Now it's all up to the judges at this year's Society of Illustrators annual show/ contest to vote on this year's winners and participants in the 53rd Illustration Annual.

For my submissions, I had to balance the cost and the number of images that I could afford to submit. I felt that 4 of the images that were created over the last year would be a nice representation. Of course I wanted to submit the piece that I did for the IMC, that was such a formative experience that I wanted to show the final piece. Also, in keeping with the Steampunk vibe, I entered my cover illustration for Steampunk Magazine #6.

Brian Bowes Steampunk Magazine Cover issue number 6

Next up for submission and in a different genre, is the wraparound cover completed for PM Press' Noir Anthology;"Send My Love and A Molotov Cocktail." I submitted this one because of the over all feeling of the image, and because it is a little more concept and a little less figurative work, and besides all that, I just like it.

Brian Bowes Love and a Molotov Cocktail wraparound cover

And finally, the piece that I have been working on for the past month or so, and that was alluded to in an earlier post, "A Curious Introduction!"

Brian Bowes Lending A Helping Hand self promo piece

Watch for an upcoming process post about the creation of not only this image, but of the whole promotional piece that this is a part of, and of the considerations behind the core concept. But for now, these are my four entries, and I feel that they do represent where I've been and where I am at. Of course I live in hope that maybe one or more of these images might be chosen to be amongst the prestigious pages of the Society of Illustrators Illustration Annual #53! Only time will tell.

Links to other blog posts:

Click here to read more about the "Jetcycle Getaway," and part of my IMC experience.

Click here to read about the creation of Ol' No.6.

25 June 2010

IMC 2010: initial impressions

"What have I gotten myself into now!"

"Humble" would be the word that can summarize my feelings about attending this year's Illustration Master Class. Never in my life have I been surrounded by so many incredibly talented and wonderfully supportive people. My plan is to revisit many of the ideas and experiences from this trip through different blog posts. I thought I would just start with an over view of the whole experience first.

The Illustration Master Class is a week long intensive workshop focusing on Fantasy and Science Fiction Illustration. Rebbecca Guay is one of the central organizers ( if not "the" central organizer, ) and she is supported by a faculty that reads like a "who's who" of Fantasy/ Sci Fi Illustration; Donato Giancola, Scott Fischer, Gregory Manchess, Dan Dos Santos, Julie Bell, Boris Vallejo, and Art Director Irene Gallo. This year's special guests were none other than James Gurney of Dinotopia and the Gurney Journey, and Art Director for Magic the Gathering, Jeremy Jarvis. If you don't already know these folks and have an interest in the this field of Illustration, I would HIGHLY recommend searching these folks out online.

The outline for the week went something like; arrive on Friday, meet the faculty and thumbnail/ sketch critique on Saturday, followed by a healthy dose of "Get the F to Work" on Sunday through Thursday, ending with a clean-up and open studio on Friday. Each day was punctuated by 2 talks given by one or two members of the faculty. These were great moments to open up my mind and just soak in the incredible talent and intelligence of the presenters. During the studio hours, the faculty would circulate between the 85 participants and encourage, guide, suggest, and paint with them.

My personal journey here started 2 days prior to the IMC, with a plane flight into La Guardia airport in New York. I was up all night the night before preparing everything that I could think to bring with me, maybe I brought too much, but I remembered my portfolio...at 3AM! Sheesh! In a focused hurry I printed out 7 new prints, and whammo, there's a new portfolio. I believe it represents the best of my work as it is now. It was kinda fun actually. I slept mostly on the flight, connected in Philly, on time to LGA in a little puddle jumper. I brought my drawing board ( the standard one, 24x26" ) on the planes. On the first flight it was in the overhead compartment, on the second flight it fit in plane's closet. To circumvent any hassle from the airlines, I played the neurotic-artist card, which seemed to work.

The evening that I arrived I crashed at my sister in law's house in Queens, where I found out that New Yorkers, unlike San Franciscans, like to eat tacos rather than burritos... which is just weird. The next day I had arranged to meet with Dorian Iten at the bus station to ride up together. We met at the depot and prepared for the 4 hour bus ride. Most of our time was spent looking at Dorian's portfolio from the past 2 or 3 years in Florence where he'd been studying. I don't mind saying that already I was feeling quite small! We made it to Amherst College around 3pm and signed up for one of two groups. I accidentally signed up for the group that was headed by Donato, Dan, Boris, and Julie. What I had meant to sign up for was the group which had Jeremy Jarvis, Rebbecca, and James Gurney in it, as they worked in water-media to one extent or another. It was like choosing between 'brilliant' and 'awesome!'

That first night was spent meeting people and sharing work. I was immediately struck by the quality of craftsmanship out there, and the broad array of styles and ability levels. As people arrived, the overall vibe was one of joy, and an ineffable positivity. A group of about 7 of us headed out to town to have some Vietnamese food. We all chatted as if we'd known one another for years, there was such a feeling of immediate familiarity. Upon returning from dinner a lot of people gathered in the main community area of the dorms and began finalizing our sketches and chatting. It was great! There were lots of people talking, and introducing themselves and sharing their sketches, telling stories of last year, sharing art ideas. There are a number of people who'll be working in watercolor as well, which I was particularly excited to be apart of. I was part of the last few who were sharing ideas and sketches. As I went to bed, I felt like my work was somewhere in the middle of the pack. There's some work that I saw tonight that's totally pro, and others' who are just staring off on the path, but regardless of quality, everybody was on that path which I think is an important thing to remember.

Day Two: We Start in Ernest

This day can be summarized by the phrase "Epic Crit." The day started at 10 am and was over just past 11pm. It was amazing to hear Greg Manchess, James Gurney, Scott Fishcer, Jeremy, and Rebecca talk about each piece in detail and address each one according to it's own merits. We didn't crit through the whole 13 hours, we ate in the cafeteria and had two presentations.
The first presentation was the introductions of the faculty and the general outline for the program, which was followed by an amazing, and I mean AMAZING slide show of all the faculties work. In one way that presetation kinda said to me, "Ok, this is where the 'bar' is." The work was mostly oils, with Scott and Rebecca presenting some watermedia. At this point I am really liking Scott's work, it seems right up my alley. I make a mental note to talk with him about my portfolio and the business side of things. After this presentation we started the crits. I made copious notes in my sketchbook about each piece. Mine was on the far left, but the crit started on the far right, this meant that it was a looonng time until we got to my piece. But I am not complaining, I learned just as much by listening to what the faculty had to say about other folks pieces too.

We broke to go to dinner. I found a spot at a table with Michelle, Noel, James Gurney and Jeanette. We had a really nice discussion and many laughs. The highlight for me was James Gurney sketching me. He showed it to me afterwords, me and my block head and silly smile. I was honored. Then we went back in for more critiques.

As they approached the end of the crit the instructors were getting worn, and basically I critted my own work using all that had been pointed out in earlier pieces. James made me a quick sketch to help with the composition and value structure, and Greg helped me to crop it. There were a few comments made, but I got out of there pretty quick. I guess I could've stuck around, but they were tired and I was weird being in the hot seat. After the crit I came back and lay down for about 2o minutes, then went back to hammer it out some in the studio until 2AM.

So, that's the start of my tale of the IMC. These first days were so informative and important. I really admire all the people who came out to this event. It takes a lot to stand in front of your hero's and expose your work, warts and all, to them. I don't know about anybody else, but I suffer from an irrational desire to present things in their most perfect form, but as I noted to myself in my sketchbook "get over yourself!" Well, this is definitely the beginning of that!

I will continue to share my observations about the IMC as time goes on, but until then, Stay Tuned!

Thank you.

10 June 2010

and Love is in the Air

This piece was commissioned as a wedding present by a friend of mine, for his friends' wedding. I believe that he's kinda hit the trifecta of goodness with this gift. Let me explain, in one way he's strengthened our friendship by believing in me and my aims to support my life with my art (which feels great, I must say), next he's generated more positive energy by giving a totally unique and personal gift to his friends, which all kinda culminates in generating the reciprocal esteem from his circle of friends as well as from myself. It's like a win, win, win.

Technically speaking, this piece was a fun one to work on. I guess sometime here in the recent past I'd become aware of my problem with soft edges. The manner in which I work tends to favor crisp clear edges, which I really like. However, even too much of a good thing can be not so good. It was my intention with this piece to create a soft feel for it. Not only for the technical challenge of it, but more so, because of the subject matter. Toss in a little diaphanous light, and we're starting to set the stage for romance! To see the results of the initial intentions, I would urge you to check out the shadows across the ground as well as some of the passages in the dress, and the bride's shoulder, or the groom's shoe.

I don't suppose that I would've have guessed at the onset how this image would affect me. But I am glad to say that after putting myself in a mind set of affection and love, that my relationship with my own lovely wife got a little bit better. Funny how focusing your mind and energies on everything that this picture represents can change you. I said before that "sometimes even too much of a good thing can be not so good," I should amend that and add, "..unless it's love."

My best wishes and warm regards go out to my friend, and my friend's friends!

01 June 2010

12WC: Week 7 Branding like Bonanza {part 1}



There are no doubt some of you out there who remember this show. I have many fond memories of the rump-bubbabump bubbabump of the theme song and all the cool cowboy stuff, mostly the hats. For those of you who've not had the Bonanza experience, basically it's a family from the old west who ran cattle. At some point they'd have to deal with branding the cattle.

This weeks challenge has to do with defining one's own brand. { but Brian, where are the week 5 and 6? You may rightly ask. Well, I've been working on some images, but they will be posted another time. } For now, this weeks challenge is about asking the poignant questions, and discovering the principles that underlie my work. Along with finding a color pallet, fonts, and images that help to support those key concepts.

I tackled this in two parts, the wordy part and the picture part. There are a whole list of questions that are designed to help initially define the brand. Like; What is it that my product/service does that makes it different? What do I do that adds remarkable, measurable, and distinctive value? What do I do that I am most proud of? Then there are some questions that were addressed in the beginning of the 12 week challenge about identifying clients. These questions all fit under the umbrella of the "Feature / Benefit."

Here are the answers to some of those questions.

How does my work add value?
• Through the hand crafted and unique technique my work strives to have a warm and personal quality to it.
• My work aims to engage the viewer's imagination through metaphor and implication (aka story telling/ narrative devices.)
• My work draws forth an emotive sense of the subject through imagery, color, and technique.
• My work achieves an understanding of the conceptual problem and creates a unique visual concept as a solution.

What is measurable about my work?
• Quality of craftmanship
• Engaging imagery
• A history of growth and development via blog (you're watching it happen before your very eyes!)
• Consistent theme/ area of focus/ audience
• Punctuality, meeting deadlines

What am I most proud of?
• A technique which is very personal, effective and unique.


What do you want to be famous for?
• I want to create memorable and inspiring images that will stand the test of time.

What is it that my product/service does that distinguishes it from others in my field? (15 words or less)
• My work is skillfully crafted to effectively communicate timeless adventures to a targeted audience.

• My work provides a unique visual solution through a distinctive and engaging technique.

• My services create visual content designed to engage and inspire our youthful imaginations.

So, you can see, that I have no problem setting up some lofty ideals for myself there. Time will tell if I am able to meet these objectives, but I have always been one to aim for the stars. For now, I am going to post this up and let these ideas percolate a little bit longer. Stay tuned for the next post which will be about the image end of branding. I had a lot of fun creating a new personal identity, and look forward to sharing it here.

Thanks for reading along.
Cheers.

11 May 2010

12WC: Week 5: The Strange Fruits of Labor


"Goggles"

I am happy to have pulled this piece together... finally. The ardent reader will recall that this image was actually started some 7 months ago*. It is unusual for me to put something away like this, but at the time, well, let's just say "stuff came up," and leave it at that. For the last few months this piece was actually pulled of the board that it was taped to, and stuck on my wall... staring at me... watching... waiting. Every time I worked at my desk, it would be there, looking back at me all un-done.

So, I took this opportunity to set things aright, and pulled it down from its lonley and dusty place, taped it back up and started making moves. The process was realitivley easy going, almost alarmingly so, but perhaps during its time on the wall, it was ripening. Ah, such are the fruits of labor. For this painting, I didn't stop to take process pics, things just moved along smoothly from one stage to the next.

*I'm keeping this post short, but if you're interested in the first stages and the story behind the image, please check out the first post { here }, and the second { here }

Stay tuned for more to come, there will be another painting coming up in the next two weeks. Thank you to everyone who's been leaving messages it's really great to hear from you.

Cheers,

03 May 2010

12WC: Week 4: Get to work!

Now we've come to the end of week 4 of the 12 week challenge. Arguably, we've entered the "fun" part of illustration, making images!

Before I move on to the painting, I have to say that part of this challenge for me has been about zeroing in on what I want to do, who I'd like to purchase my works, and how I can make a business of doing this. After looking at some of the other challenger's works, I have to say that I am at once, both terrified and filled with the "I'm not worthy" thing and, greatly inspired. This, of course is part of the inner, personal challenge. To be able to find my own self worth in the presence of other talented artists may be one of my biggest obstacles. Illustration is unique in this way, where we can find ourselves cheering on our friends while challenging them, and in return to be challenged by their now stronger works.

Now, here's the story of the painting! As some of you may remember from the earlier post "Alien Moon Phases," recently a friend of mine finished writing a fantasy novel, "Velor" which is looking for a publisher. In order to create a more positive and appealing property he decided to commission a few pieces of work from me.

This is will be the cover image for the book, so we talked about some of the key concepts that he wanted to represent his story. High on the list were feelings of ambiguity, of being lost, and that kinda the main character in the story is the journey it's self. After discussing some key scenes in the book, we arrived at a moment wherein the band of travelers is lost in a mountain range and decide to take shelter in a cave.

After a few thumbnails, we liked this drawing. The characters were ambiguous, the mountain is big and they are small, and the cave is threatening while offering shelter. I wanted this to be a "frying pan to fire" scene.

Moving right along, this is the first image that I took after the first washes were laid down. As a technical note, I tried some new paper, an Arches 260lb hot press. In the store I liked the plate finish which seemed smoother than the 300lb paper, but not as slick as the Strathmore 500 series that I had been using. I thought I'd just give it a go. The paper was stretched, it was kind of attached to a board {wet paper and tape don't mix so well, I guess that's why everybody else uses thumbtacks... lesson learned,} and we're off to the races.

These early washes on the page were really fun to work with. One simply cannot know the difficulty in painting "white" in watercolor. It actually turns out to be a study in shades of gray, but such is the story of my life!

After that point, I got really busy painting and didn't take anymore process pics, but somehow I ended up with the final painting.

All, in all I am happy with the image. I find that the compostional tool of using a spiral to bring the eye into the center is a lot of fun to work with, and that the over all effect of weather and light has come across to an acceptable degree. There are some nit picky things that, if I had to do this over again, I'd do differently, but in the end I am generally happy with the piece.

As for the new paper experiment, in the final stages of painting, the paper really started to buckle and warp from the numerous washes that I was applying. Looks like it's back to the Strathmore board, and the challenge of creating soft edges on it, and I'll have to save this paper for simpler works.

During the whole process, serendipitously I discovered a book "The Great Age of British Watercolors 1750 - 1880, and I was totally blown away with the works there. These guys were creating amazing realism in their watercolors as well as a great sense of mood and atmosphere. I didn't like everyone's work, but some stand outs are John Sell Cotman, and some lazy bum named Joseph Mallord William Turner. I could rhapsodize about their merits for quite some time, but suffice to say that these are some real solid building blocks in watercolor painting.

To summarize about the painting and the 12 week challenge, we are supposed to create 2 pieces a week. Realistically this is pretty much out of my reach, as I want to bring up pieces to full paintings, but that doesn't mean that I'll do anything but my best to create as much as I can in the next 3 weeks.

Stay tuned, I'm not exactly sure what the next painting will be, but there will be one and I hope that you'll be around to offer your comments and critiques!

Cheers,
B

PS: Links to stuff referred to in the post;
• the earlier Velor post: "Alien Moon Phases" ( which has a fun little video too! )
• the book: "The Great Age of British Watercolors" { and as ever, support your local book stores when you can! }
• John Sell Cotman { wiki-page } how have I not know about this guy?!
• JMW Turner { wiki-page } as a note, I knew he was good... but, wow.
• other 12 week challenge posts { here }

18 April 2010

12WC: Week 2: OGSM

Well, another week, another challenge. This week it is the Business Strategy whittled down to a nice 1 page document; the OGSM. Objectives, Goals, Strategies, and Measures is what OGSM stands for.

I will start off saying that this is a totally brilliant piece of information to generate for any business. Entering into the wild and wooly world of illustration, it is absolutely key. I see it as being a bit like a tuning fork. It allows me to retune to my initial objectives for my business.

However, getting myself to do this was like giving a cat a bath. I had all kinds of problems with focusing my vision in this way. Part of my problem was in trying to get my statement to be both succinct and realistic. Sure, I'd love to say, "by the end of 2010, I will have made 100k," but that isn't realistic for me right now. So keeping it real was important to me.

What was a little bit easier was the creation of a list of things to do. In fact it was so easy that I created a 3 page outline listing it all. The next challenge was for me to put this in a format that would be like the one presented. But, this is why having deadlines is good. Without a deadline I could've put this off indefinitely. So, here's me turning in my work.

I suppose I will need to review and renew this initial outline, but for now, it is a place to start, a structure upon which to build towards my objective for 2010: "To establish a profitable freelance career."


As ever, if you would like to make a comment, I am always glad to hear what you think. You can comment here on the blog, or send me an email through the contact link on my website {here}

• other 12 week challenge posts { here }

12 April 2010

Mutant Challenge: Small Win

Anubis; my answer to a Mutant future

Recently on Art Order, there was a Mutation Nation Contest. Basically the challenge was to come up with one of two Mutant paths; a gene splice of two critters, or an anthropomorphic blend.

My thinking that ended up leading to the painting above, is that after whatever holocaust blows us off the planet, and radically contorts all forms of life that might be left, there will be scavengers. Packs of wild creatures, roving like gypsies, mutant creatures scouring the land looking for anything of value. They would be scrappy critters with sharp pointy teeth and an insane laugh that could curdle milk. Enter the mutant dogs, half man - half jackal, and all business. Seen here in their natural habitat, the mutant dogs have ripped up anything that might be used as a bludgeon; a parking meter, a no parking sign, and "other."

Their leader, Anubis, runs an orderly, if not psycho, band of scavengers. Woe be unto those who might cross his street or per chance happen to have upon themselves a scrap of anything that he may desire, for he is quick with a smile and a laugh but he's just as quick to shred your flesh right off the bone!

For those of you still reading along { thank you } here's the process that brought about the final painting. In all honesty, I have to say that this painting is not one that I consider to be a huge triumph, more that it is a small win. I was able to finish on time to enter the contest and I was able to explore some new techniques with the airbrush. But as a finished piece, I don't think anyone will think "elegant simplicity," in other words, I think the piece is overly complicated for the requirements. Where did it go wrong, or was it ever right?

This is one of three thumbnail that I generated. The things that I like here are the saunter of the main character, and the creature in the super foreground. I felt like the creeping mutant dog in the back felt a little like "a boy and his mutant dog go for a walk," so I axed him. I did like the flotsam of fire and smoke in the background to give it that post-apocalypse feel.


A little further down the road. I am still trying to wrangle some kind of understanding/ imagineering of how these legs might work, and how the rest of the body would respond. I am struggling with the hips and the shoulders. I know there should be some kind of contropposto going on, but my result so far is very square.

The value study.

Then after showing the WIP around to some friends, I started to rework the drawing. While I was doing that I couldn't quite remedy the awkwardness of the character in the fore ground. And by awkwardness I mean "I wanted to draw those fabulous backwards dog knees." This may actually be the point when I start going downhill, I was falling in love with my drawing. My friend and drawing mentor Mark has warned me numerous times about this. I was sacrificing the piece for those hard won lines of legs.

After some friends Vaughn and Vince {see links below} helped out by sharing their observations about this drawing, I brought it to the final stage. Some of the suggestions that were made was to establish a better horizon line with some more dynamic perspective to give a better sense of space, and also to better coordinate the main character's gaze with where he's pointing.

In the end, the painting seems to be a technically well produced piece, but that it's just a little too busy for my taste. Not bad, but a beautiful looser. As the age old saying goes, "you have to paint the bad paintings too," and for me, that's OK. It feels good to know that I am still learning, and that the next piece... well the next piece will be even better.

As ever, your comments and observations are welcome and appreciated.

Cheers

Helpful Friends:
Vaughn Barker { site } and { blog }
Vincent Lee { site }
Final Challenge Gallery: come see everybody's work... it's pretty incredible!: { here }
Original Mutation Challenge page on Art Order { here }
Keep checking back for the gallery link, which will be posted here when it becomes available.

08 April 2010

Loving Life, Drawing

I have to admit that this most recent life drawing session was a lot of fun. How to explain, just good people having good times. Well, enough said, the pictures can speak for themselves.

20 minutes

Ok, I can't resist making a few comments, these are all still so fresh at the time of this writing. I felt a few things coming together tonight, not just the good people, but on the drawing board too. It just seemed like I was able to concentrate on things like composition, on line quality, and center of focus.

1 hour

I have to admit that I am proud of this drawing. I feel like the pose says something along with the quality that the drawing seems to have. Don't ask me what it's saying, but it's saying it.

45 minutes

This was the final drawing of the night. Here I had some fun with splitting the pose in two. This is a tactic I may explore further some other time as well.

Hope you enjoyed these as much as I did making them. As always, feel free to leave comments and to share your own observations.

To see more figure drawing posts you can go { here }

Cheers

23 March 2010

Figuring It Out, One Drawing At A Time

5 min warmups

Sometime here in the recent past I realized that I hadn't been posting any drawings from a figure drawing session that I attend. I also realized that my posts can be a bit... hmm shall we say "wordy?" In that spirit, I'll keep it brief, and.. here we go.

20 minutes

I don't suppose one can over state how important regular drawing, and regular figure drawing is for an artist. As some of you may know, it's simultaneously like working out at a gym, as well as incredibly liberating.


20 minutes


20 minutes


1 hour


20 minutes


Stay tuned for more drawings and paintings. Also, if you feel like putting in your comments, I'd love to hear what you have to say about the work here.

Also, to see my other figure drawing blog posts, check them out {here}

Thank you

16 March 2010

Ol' #6: A Past Future In The Present

Recently I had the good fortune to paint the cover of Steampunk Tales #6. It so much fun to work in a genre that I really dig. I like to describe Steampunk Tales as a 'Digi-pulp.' They are really taking a great format that has propelled so many story tellers and illustrators forward from the past, and bringing it into the 21st Century by making it accessible to so many tech platforms. Sort of a past future in the present, much like Steampunk.

{ I've posted links at the bottom of this post where you can go to download the latest issue, please check it out! It's a lot of entertainment for just $1.99}

I really enjoy Pulp action and drama, and may have really started my romance with them after reading { and by 'reading' I mean 'mostly looking at the pictures,' } "Bradbury: An Illustrated Life, A Journey To Far Metaphor. Ray Bradbury was one of the first authors who really got to me. His work was a.) short, b.) rich with fantastic imaginings, and c.) just down right beautiful. I've been in love with his works since I was in my single digits. Moving forward, what I saw in this book was how he got his start through pulps and fanzines. Of course, next to each one of those stories were fabulous, bizarre, and wonderful illustrations. Many of those illustrators went on to have full and rich careers, but, in the beginning they were doing it in a spirit of adventure and a love of the stories. I don't mind saying that here too, in this same spirit, I wish to send down a tap root in the hopes that my works will, over time, blossom and bear fruit.

I like to share the process of how these images come about. I have to say right up front that I didn't document a lot of steps on this one, but what I have is here.

I guess what really got the ball rolling was a note from the editor that connected me up with the writer G.D. Falksen, whose authored a series entitled "An Unfortunate Engagement." He briefly described an scene wherein the Hero, Heroine, and Sidekick are liberating slaves from a Siberian airship factory. Already I was drooling, there is just so much to work with here; giant airships, explosions, narrow escapes... ahh the stuff that pulps are made of!

The first take that I was ready to settle on { there were many that ended up on the cutting room floor } was one that showed the Hero charging at the front of the masses, grit in his teeth, and explosions all around! I described it like this in the email: "Take 1: Our intrepid trio crests a hill ready for more action as the giant airship burns to the ground in the background. Airships! Ray guns! Action and Adventure!"

As I continued to work over what was going on, I wanted to leave more for the imagination of the reader. Some of my favorite works of art allow the viewer to access what's going on. This can be done in an infinite number of ways, the way I chose was to allow most of the action to be "off screen" and to focus on the Hero and Heroine. The second sketch was discribed thus: "Take 2: The faces of two of the Intrepid Trio turn to face the explosions from the airship factory below, they are illuminated in crimsons and orange. Above them a Steam train waits to whisk them to their next adventure! Explosions! Narrow Escapes! and a Train bound for Adventure!"

Some other smaller details that I enjoy are a sense of timing. To name sources here, this comes from at least two different places if not more. The first would have to be "Drawing Comics The Marvel Way" where there's discussion of dramatic action and the example is drawing someone throwing a punch. The gist of what they said is that showing the moment just before the action or just after the action creates the highest drama. The second source that came to mind { and this is where you'll have to bear with me as I geek out a bit } is in the book " The Art of Jeffery Jones." Now, the image I am talking about is actually a painting by Harvey Dunn, which is shown as an early painting influence. The image shows a man sitting in a barn window with a stern look on his face, now it took me a while to put it together, but there's this wonderful wisp of smoke just above his rifle... AH HA! I thought, "he's just fired his gun and his expression is in reaction to that." Now that's the kind of timing I'm talking about, "What just happened, What's happening, and What will happen."

I have to be honest here, and just say that I read as many books and look at as much art as I can, it all percolates around inside, and sometimes it comes out in strange and wonderful ways. You can see that in the final drawing here a few changes have been made from the sketch. One, the sidekick was dropped. I felt like the duo made a stronger triangle shape on their own. Two, you'll notice that the gun's come back... and there's that smoke.

I also like the train in the background, because for me it gives a sense of 'future'. In a way, the past is where they've come from, the present is him shooting into the bright light of an explosion, and there, just over the rise, Ol' #6 waiting to take them to them into the future. Next stop.. ADVENTURE!

The new issue is out now, so please check it out and download it. For the low low cost of $1.99, you could have some great fiction, and fun art!

You can download Steampunk Tales issue #6 {here}

Please contact me through my website if you are interested in purchasing a print of this. {here}

To see other Steampunk inspired works by yours truly {Steampunk Made The Old Fashioned Way}, also {Dorothy: Then A Strange Thing Happened}
and some other works on the website {here}, and {here}

Books mentioned in this post: {Bradbury: An Illustrated Life}, {How To Draw Comics The Marvel Way}, and {The Art of Jeffery Jones}

31 January 2010

Steampunk: Made The Old Fashioned Way

Pen and ink illustration for Steampunk Magazine.
{ click on the image for a closer look }

Getting back to my old love, Drawing, I set to making the final for this piece in pen and ink. I may have discovered something in the process that is unexpected, and it has to do with time. Basically because the technique of working this way requires long streches of time and concentrated focus, the mind tends get kind of "free." I found that there were unique thoughts surfacing through out the project while I was deep in the process, things that surprised me. I managed to capture one that goes like this:

"'CONCEPT' can be a guiding light during the process of creation. Each choice may not be apparent in the end result, and it doesn't need to be. In this way artistic intent can be infused in the work."

Now, those who know me will know that I am prone to a "loose" thought process, but this kind of thing even gives me pause for a moment.

I don't know if it's true or not, I don't know if it's universal. I do know that it seemed true in the moment, and that it feels like the real art work is being done, ever so gently washing over and through my thoughts.

The nuts and bolts scoop on the image itself is that it is for an article about Steampunks in today's society, at least that's part of a brief synopsis that I received. I decided to use nib pens and ink to work towards an old fashioned feel. It works with the subject matter, as well as being something that can't be done on the computer. { however it is not clear how well pen and ink 'reads' on the computer screen... good thing this is for print! } Much like a Steampunk Atlas, our craftsman has the weight of the world on his mind, but focuses his attention on the work at hand.

Much thanks goes out to the folks at Steampunk Magazine for including me in their publication. We're all looking forward to seeing issue #7 hit the stands!

Prints of this image are available upon request, please email me here.
Link to more pen and ink work from me
here, here, and here.
Link to Steampunk Magazine

10 January 2010

Book Cover: The Chieu Hoi Saloon

January has been a very good month, 2 book covers ~ DONE!

The past few weeks have been quite eventful. there was the Holidays, followed by New Year's eve, sprinkle in t he social events, and you've got a busy month. Some where in all that, I made time to paint 2 cover paintings for the "Switchblade Series," from PM Press. As I mentioned in my previous post , Santa brought me a great gig doing 2 book covers. I am happy to say that both covers are done and on time.

The books are stories that were outside the scope my personal work, and so I was challenged to come up with images that would be appropriate for the stories. The cover shown here is for The Chieu Hoi Saloon. The other image will be posted separately.

The folks at PM Press were very nice to work with, and they allowed me full reign on these pieces. In turn I did my best to deliver work that would be conceptually strong and technically well done. I feel good about both those aspects, but as always, there's room to grow.

Here you can begin to see the genesis of the work. I submitted a couple of concepts that were generated off of the initial brief that was sent to me. The thumbnail I chose to use has strong graphic appeal, and speaks to the story with in. As I look at other cover artists whom I admire, I am often really attracted to work that, while based in the literature, resists being literal. This is not the contradiction that it may seem to be. My endeavor is to allow room in the image for mood and tone to creep in. Bearing all this in mind, I felt that this image would work the best.

Next was to expand the image from just a cover image to a wrap-around cover.
I struggled with a few things in this image. One was the gun in the shadow. For a long time I wanted to put something in the character's hand that would possibly cast a "gun-ish" shadow. Then at some point, I remembered that this is an illustration, and not a photograph! It's funny that I should have to give my self permission to do that, but hey that's life. Another area that I worked on was the perspective, you'll notice in the sketch that the street light in the upper left corner moves from the sketch to the final. I realized that if the guy is walking and casting his shadow that way that everything else in the image should be the same. In that way the internal logic of the image wouldn't be broken.

I am very thankful for the opportunity to do these book covers and hope that it will lead to many, many more such wonderful gigs!

Check out the companion image: "Pike"

29 November 2009

Portraiture in Watercolor

I am super happy to post this painting. I was honored to complete this portrait for some friends of mine who commissioned the piece after seeing the Paintings for Presents that I posted.

The concept to use their daughter as Max from "Where the Wild Things Roam," was serendipity at it's best. I'd been thinking about how to make this a piece that would be something different than the classic portrait. One of the places that I found inspiration was with Gustav Klimpt, in that he often uses the 2d and the 3d to great effect. So initially, I thought it would be something like a Klimpt, in that there'd be a bold shape, and the the figure would fit in it. As I went through some sketches, I happily stumbled upon Max. From there it was shooting reference pics to support the idea. Knowing that the images we'd taken at the playground would be my only reference, I shot many pictures, and endeavored to match one or two to a scene.

Technically speaking, the painting was challenging to work on. After arriving at a drawing that I liked, moving to a painting can sometimes be an opportunity to flub things up, but good. This is of course always the case, but we must persevere through those moments. So, I prepared the board, and smeared Cobalt Blue over everything but the Max suit which was to be white, and set into painting.

I tried my best to keep the momentum going for the painting, and to not allow myself to be bogged down in details to early. Following the 3 rules that I learned when first learning to paint in watercolors: Work big to small, back to front, and warm to cool.

In the end I enjoyed the concept and the process from gathering reference pictures, to drawing and painting the finished piece. There's just no way to express the feeling of making a blend happen 'just so,' or working life into the face. It is just a joy to paint, and to have others enjoy it in the end.

22 July 2009

Art Auction!


Hey everybody,

I am so excited to announce that Shinteki is holding an art auction of the posters that I did for a recent game puzzle of theirs. Evidently there was a positive response at the games, and Shinteki have generously decided to hold an auction for the game pieces! The auction goes through to the 27th of July.

I am really happy and really touched that they'd put in this extra effort. We already knew they were great people, this just goes to further the point! So check it out, make a bid, and you might be the lucky one!

You can also see the original post about these works here and here.